Garrett Treanor
immersive audio engineer & researcher
photo by Alain Barker
photo by Chandler Bridges
New York based Garrett Treanor is an audio engineer specializing in immersive audio research.
With in-depth work covering all major immersive and spatial audio formats, including Dolby Atmos, MPEG-I, Unreal Engine 5, Ambisonics, and more, he is dedicated to researching human perception of sound in 3D space.
As a researcher, he has presented work at international conferences and conventions, and has published papers on psychoacoustics, binaural synthesis, and immersive microphone techniques.
Outside of his work with immersive audio, Treanor is an established audio engineer with credits including national award winning productions.